May 30, 2007

Underwater Explorer

Here is my Digital Matte Painting final. For this project, I began with a basic photograph of an underwater ship wreck. I then applied a garbage matte to the guard rail in the foreground, which allowed me to extract the rail from the flat image. Next, after filling in the gaps left in the background after isolating the foreground, I imported these elements in Maya. In Maya, I was able to replicate the parallax found in the original photo; giving the environment depth and perspective in motion.

Do you thing those particles floating in the water were created in some program like After Effects, or Shake? Guess again! I created my own particle effect simply by using flour and water. It really details the murkiness of you would expect the deep sea, and gives it a more natural effect. Finally after some minimal color correction and camera movements I achieved the desired effect. The audio adds a nice touch!



Run time: 00:12
Frame Size: 384x216 px

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